Post by Eric Farrington on Dec 7, 2022 23:08:53 GMT
Greetings all,
2023 is coming up fast, and I am still a bit undecided about what I want my big 2023 project to be. I do not have any looming deadlines, so that gives me free reign to explore topics and ideas that are of interest to me on a personal and professional level. However, I have a few options I would like your help in sorting out which topic you guys would be interested in.
Potential projects for next year:
1. Chariot Wars- Finalize my rules, get two armies (6mm?), paint said armies, add some terrain to the collection that fits the theme. This is an area that I really enjoy, but I would have to have all the stuff to drag my group into playing a few games. Could make me some money as a pitch or on the Vault.
2. Late Roman/Barbarian Migration- Create my rules, get two armies (28mm), paint said armies, maybe a new play mat to match. This seems to be big right now in historicals, with some great new ranges. Again, I would have to supply it all and drag my group along for any games. Like above, this could make me some money as above.
3. Space Mecha battles- Finalize my rules, get a new terrain mat, add some "space terrain" to my collection. I have models for this one all ready. This one is an easier sell to the locals, as they like sci-fi games. Money is less likely on this one, unless I figure out a way to incorporate "build your own" into the rules.
4. Napoleonic/War of 1812- I own plenty of rules, but I need to start some armies (6mm, 10mm or 28mm?), paint armies, and maybe a bit or two of terrain. No one in the area does this at all, but that has never stopped me before! I have tons of rulesets so could easily step up from skirmish to Big battle with rules, but have never taken the plunge on the mini front. The history, investment and button counting of it all makes me nervous.
5. Wild West- Use Drac's America as the base, get some minis (28mm), and a lot of terrain for a small town. This would be easy to get the locals to play, considering we LIVE in the Wild West. Plus, small warbands are not a huge investment for them to paint up. No money potential on this one, just cost.
6. Not-Epic! 40K- I would use Horizon Wars or Restless Galaxies to play this, so no new rules. However, I would need to build two "armies" of not Guard and Not Orks and paint them all up. This would be fun to play to finish off Operation: Hemlock with a couple of big battles. My skumgrod would be happy to play, but I do not expect much help in the building/painting front. No money in this one, just cost.
7. Conquest of the New World- Finalize the rules I have for it. Get two armies in 28mm and paint them. I would need to rebuild my terrain board for jungle. No local interest, so I would need forces for both sides and drag them along if I wanted to play. However, if I bring it, they will often play it. I could potential make some money off this project as well at some point as a pitch or vault as well.
8. Expand or build on one of my existing games/collections to create more variety to fight against. This would require me to buy a force and paint it. Some advertising for the games I can use them in, but mostly cost drivers. In this bucket would be one of the following:
- Samnites for Wars of the Republic, a couple bags from the Victrix range should do the job. Probably take up half a year?
- Arabs for Fury of the Northman. Again a few boxes from Gripping Beast do the job. Maybe a half year job?
- Anglo-saxons for Fury of the Northman. These could come from Gripping Beast, or Victrix. Again about a half year to complete.
- US Navy for White Star/Red Star. The Tumbling Dice models paint up fast and are relatively cheap. Very do-able project, probably 3-5 months to complete.
- 3D print/sculpt some things for Aeronautica Imperials or Aquanautica Imperialis. Probably another 3-6 month project. The hardest part would remembering how to sculpt or getting the 3D printer to work the way I want it to!
9. Naval wargaming! I always wanted to do something in the Modern Naval genre. There are a few rule sets out there to hunt down, navies to buy and build, simple painting to do. I am thinking I would use GHQ which are great models, but not cheap. I would need a new water mat as well. I might even try my hand at some rules myself, so some very limited potential for some income, but that would be far down the road.
Your thoughts?
2023 is coming up fast, and I am still a bit undecided about what I want my big 2023 project to be. I do not have any looming deadlines, so that gives me free reign to explore topics and ideas that are of interest to me on a personal and professional level. However, I have a few options I would like your help in sorting out which topic you guys would be interested in.
Potential projects for next year:
1. Chariot Wars- Finalize my rules, get two armies (6mm?), paint said armies, add some terrain to the collection that fits the theme. This is an area that I really enjoy, but I would have to have all the stuff to drag my group into playing a few games. Could make me some money as a pitch or on the Vault.
2. Late Roman/Barbarian Migration- Create my rules, get two armies (28mm), paint said armies, maybe a new play mat to match. This seems to be big right now in historicals, with some great new ranges. Again, I would have to supply it all and drag my group along for any games. Like above, this could make me some money as above.
3. Space Mecha battles- Finalize my rules, get a new terrain mat, add some "space terrain" to my collection. I have models for this one all ready. This one is an easier sell to the locals, as they like sci-fi games. Money is less likely on this one, unless I figure out a way to incorporate "build your own" into the rules.
4. Napoleonic/War of 1812- I own plenty of rules, but I need to start some armies (6mm, 10mm or 28mm?), paint armies, and maybe a bit or two of terrain. No one in the area does this at all, but that has never stopped me before! I have tons of rulesets so could easily step up from skirmish to Big battle with rules, but have never taken the plunge on the mini front. The history, investment and button counting of it all makes me nervous.
5. Wild West- Use Drac's America as the base, get some minis (28mm), and a lot of terrain for a small town. This would be easy to get the locals to play, considering we LIVE in the Wild West. Plus, small warbands are not a huge investment for them to paint up. No money potential on this one, just cost.
6. Not-Epic! 40K- I would use Horizon Wars or Restless Galaxies to play this, so no new rules. However, I would need to build two "armies" of not Guard and Not Orks and paint them all up. This would be fun to play to finish off Operation: Hemlock with a couple of big battles. My skumgrod would be happy to play, but I do not expect much help in the building/painting front. No money in this one, just cost.
7. Conquest of the New World- Finalize the rules I have for it. Get two armies in 28mm and paint them. I would need to rebuild my terrain board for jungle. No local interest, so I would need forces for both sides and drag them along if I wanted to play. However, if I bring it, they will often play it. I could potential make some money off this project as well at some point as a pitch or vault as well.
8. Expand or build on one of my existing games/collections to create more variety to fight against. This would require me to buy a force and paint it. Some advertising for the games I can use them in, but mostly cost drivers. In this bucket would be one of the following:
- Samnites for Wars of the Republic, a couple bags from the Victrix range should do the job. Probably take up half a year?
- Arabs for Fury of the Northman. Again a few boxes from Gripping Beast do the job. Maybe a half year job?
- Anglo-saxons for Fury of the Northman. These could come from Gripping Beast, or Victrix. Again about a half year to complete.
- US Navy for White Star/Red Star. The Tumbling Dice models paint up fast and are relatively cheap. Very do-able project, probably 3-5 months to complete.
- 3D print/sculpt some things for Aeronautica Imperials or Aquanautica Imperialis. Probably another 3-6 month project. The hardest part would remembering how to sculpt or getting the 3D printer to work the way I want it to!
9. Naval wargaming! I always wanted to do something in the Modern Naval genre. There are a few rule sets out there to hunt down, navies to buy and build, simple painting to do. I am thinking I would use GHQ which are great models, but not cheap. I would need a new water mat as well. I might even try my hand at some rules myself, so some very limited potential for some income, but that would be far down the road.
Your thoughts?